About Storiline

Built around the work, not the agency model.

Storiline is a small, senior-led creative practice built around the problem at hand. The person helping define the strategy stays involved in making the work—and when a project needs more, trusted specialists join the team.

Portrait / working image

How we got here

The lines between strategy, storytelling, design, and technology were always blurry. We decided to stop pretending they weren’t.

Good work rarely fits neatly into a single discipline.

A website can expose a messaging problem. A communications challenge can become an information problem. A story may need a camera, a design system, a digital platform—or simply someone willing to ask better questions.

Storiline grew from years of working across those boundaries: developing the strategy, building the thing, shaping the story, and figuring out how people will actually experience it.

The goal isn’t to do everything. It’s to understand how everything connects.

Joseph / working image

The person behind the work

Story is where the work starts. Strategy is how we make it matter.

Joseph Marney

Founder + Creative Strategist

I’ve spent more than two decades finding the story inside complicated work—and figuring out what to build around it.

My work crosses strategy, communications, storytelling, design, digital experiences, photography, video, technology, and organizational leadership. Sometimes the answer is a message. Sometimes it is a website, a system, a campaign, a photograph, or a film. The work is understanding what people need to know, feel, or do—and choosing the right way to get them there.

That is what Storiline is built around. I stay close to the thinking and the execution, carrying the story and context from the first conversation through the work itself.

20+ years across strategy, digital + creative work 2016 independent practice established 10 years longest active client partnership

What guides the work

A few things we believe.

Principles that keep showing up in the way we think, make, and work with people.

01

Ask better questions.

The first answer is rarely the whole problem. Curiosity usually gets us somewhere more useful.

02

Make it understandable.

Good strategy, design, and storytelling all depend on clarity.

03

Build for people.

The audience matters. So do the people who have to maintain, manage, and live with the work after launch.

04

Leave room for discovery.

The best solution isn’t always obvious at the beginning. The process should be structured enough to move forward and flexible enough to learn.